#include "main.h"
#include "Prec.h"

USING_NS_CC;

int APIENTRY _tWinMain(HINSTANCE hInstance,
  HINSTANCE hPrevInstance,
  LPTSTR    lpCmdLine,
  int       nCmdShow)
{
  UNREFERENCED_PARAMETER(hPrevInstance);
  UNREFERENCED_PARAMETER(lpCmdLine);

  // create the application instance
  AppDelegate app;
  CCEGLView& eglView = CCEGLView::sharedOpenGLView();
  eglView.setViewName("Paopaolong");
  eglView.setFrameSize(320, 480);
  // set the design resolution screen size, if you want to use Design Resoulution scaled to current screen, please uncomment next line.
  // eglView.setDesignResolutionSize(480, 320);

  return CCApplication::sharedApplication().run();
}
